Comfyui inpaint only masked reddit

Comfyui inpaint only masked reddit. I want to create a workflow which takes an image of a person and generate a new person’s face and body in the exact same clothes and pose. Once you have a working 3d world in 6dof, you can then apply animateDiff on different masked elements - this way, if the depth-maps are not perfectly consistent from frame to frame only the masked object, which is already moving anyways, will be affected. Then you can set a lower denoise and it will work. The masked area will be inpainted just fine, but the rest of the image ends up having these weird subtle artifacts to them that degrades the quality of the overall images. Is there any way around this? Thanks! Oct 26, 2023 · 3. May 16, 2024 · Overview. Has anyone seen a workflow / nodes that detail or inpaint the eyes only? I know facedetailer, but hoping there is some way of doing this with only the eyes If there is no existing workflow/ custom nodes that address this, would love any tips on how I could potentially build this ComfyUI also has a mask editor that can be accessed by right clicking an image in the LoadImage node and “Open in MaskEditor”. Also, if this is new and exciting to you, feel free to post How to ensure that Inpainting only affects the mask region? Question - Help I am training controlnet to complete the combination of Inpainting and other control methods, but I am not quite clear about the general process of inpainting, and the result I generate always cannot be perfectly restored to the area without mask. It then creates bounding boxes over each mask and upscales the images, then sends them to a combine node that can preform color transfer and then resize and paste the images back into the original. So for example, if I have a 512x768 image, with a full body and smaller / zoomed out face, I inpaint the face, but change the res to 1024x1536, and it gives better detail and definition to the area I am Using text has its limitations in conveying your intentions to the AI model. Layer copy & paste this PNG on top of the original in your go to image editing software. With Masked Only it will determine a square frame around your mask based on pixel padding settings. ) Adjust the "Grow Mask" if you want. Sampler, Steps etc. If I inpaint mask and then invert … it avoids that area … but the pesky vaedecode wrecks the details of the masked area. Due to the complexity of the workflow, a basic understanding of ComfyUI and ComfyUI Manager is recommended. Now please play with the "Change channel count" input into to the first "paste by mask" (named paste inpaint to cut). The workflow goes through a KSampler (Advanced). Here are the first 4 results (no cherry-pick, no prompt): I just recorded this video tutorial that explains, in just ten minutes, how to do very fast inpainting only on masked areas in ComfyUI. also try it with different samplers. I'll be able to use it to add fine detail to when I've masked with SAM now and shall be using Comfy a lot more for Inpaint. Thank you for your insights! So, if A1111 original fill isn't altering the latent at all, then it sounds like there's no way to approximate that inpainting behavior using the modules that currently exist, and there would badically have to be a "set latent noise mask" module that gets along with inpainting models? comfy uis inpainting and masking aint perfect. Fourth method. suuuuup, :Dso, with set latent noise mask, it is trying to turn that blue/white sky into a space ship, this may not be enough for it, a higher denoise value is more likely to work in this instance, also if you want to creatively inpaint then inpainting models are not as good as they want to use what exists to make an image more than a normal model. This essentially acts like the "Padding Pixels" function in Automatic1111. This tutorial presents novel nodes and a workflow that allow fast seamless inpainting, outpainting, and inpainting only on a masked area in ComfyUI, similar May 17, 2024 · use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. Its a good idea to use the 'set latent noise mask' node instead of vae inpainting node. I'm trying to create an automatic hands fix/inpaint flow. 5). In fact, it works better than the traditional approach. Any other ideas? I figured this should be easy. not only does Inpaint whole picture look like crap, it's resizing my entire picture too. This is way less annoying that having the perspective of the whole scene change constantly ! Hold left-click to create a mask over the area you want to change, it's good to create a mask that's slightly bigger than what you need. With simple setups the VAE Encode/Decode steps will cause changes to the unmasked portions of the Inpaint frame, and I really hated that so this workflow gets around that issue. If you set guide_size to a low value and force_inpaint to true, inpainting is done at the original size. Your prompts will now work on the mask rather than the image itself, allowing you to fix the hand with a larger area to work with. If you want to do img2img but on a masked part of the image use latent->inpaint->"Set Latent Noise Mask" instead. Just to clarify: I am talking about saving the mask-shaped inpaint result as a transparent PNG. Please share your tips, tricks, and workflows for using this software to create your AI art. If inpaint regenerates the entire boxed area near the mask, instead of just the mask, then pasting the old image over the new one means that the inpainted region won't mesh well with the old image--there will be a layer of disconnect. Learn how to master inpainting on large images using ComfyUI and Stable Diffusion. Absolute noob here. With Whole Picture the AI can see everything in the image, since it uses the entire image as the inpaint frame. Dunno about it's Thank you so much :) I'd come across Ctrl + Mouse wheel to zoom but didn't know about how to pan so could only zoom into the top left. This comprehensive tutorial covers 10 vital steps, including cropping, mask detection, sampler erasure, mask fine-tuning, and streamlined inpainting for incredible results. If your starting image is 1024x1024, the image gets resized so that the inpainted area becomes the same size as the starting image which is 1024x1024. ) Adjust "Crop Factor" on the "Mask to SEGS" node. Add your thoughts and get the conversation going. I'm trying to build a workflow where I inpaint a part of the image, and then AFTER the inpaint I do another img2img pass on the whole image. Use the VAEEncodeForInpainting node, give it the image you want to inpaint and the mask, then pass the latent it produces to a KSampler node to inpaint just the masked area. ive got 3 tutorials that can teach you how to set up a decent comfyui inpaint workflow. Do the same for negative. I just installed SDXL 0. Let's say you want to fix a hand on a 1024x1024 image. seen a lot of people asking for something similar, it can be refined but works great for quickly changing the image to run back through an ipadapter or something similar, always thought you had to use 'vae encode for inpainting' , turns out you just vae encode and set a latent noise mask, i usually just leave inpaint controlnet between 0. And above all, BE NICE. Turn steps down to 10, masked only, lowish resolution, batch of 15 images. The main advantages of inpainting only in a masked area with these nodes are: It's much faster than sampling the whole image. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the site. 0 for ComfyUI - Now with a next-gen upscaler (competitive against Magnific AI and Topaz Gigapixel!) and higher quality mask inpainting with Fooocus inpaint model I just published these two nodes that crop before impainting and re-stitch after impainting while leaving unmasked areas unaltered, similar to A1111's inpaint mask only. 3. throw a tile controlnet if you really wanna go hard on that. Change the senders to ID 2, attached the set latent noise mask from Receiver 1 to the input for the latent, and inpaint more if you'd like/ Doing this leaves the image in latent space, but allows you to paint a mask over the previous generation. So it uses less resource. This was not an issue with WebUI where I can say, inpaint a cert I would also appreciate a tutorial that shows how to inpaint only masked area and control denoise. vae inpainting needs to be run at 1. Also if you want better quality inpaint I would recommend the impactpack SEGSdetailer node. I recently published a couple of nodes that automate and significantly improve inpainting by enabling the sampling to take place only on the masked area. In the Impact Pack, there's a technique that involves cropping the area around the mask by a certain size, processing it, and then recompositing it. This does not always cause a problem with inpaint but it can depending on the sampler selected The rest of the settings or a full screenshot would help members here guide you better. Simply save and then drag and drop relevant image into your ComfyUI interface window with or without ControlNet Inpaint model installed, load png image with or without mask you want to edit, modify some prompts, edit mask (if necessary), press "Queue Prompt" and wait for the AI generation to complete. A crop factor of 1 results in You were so close! As it was said, there is one node that shouldn't be here, the one called "Set Latent Noise Mask". Just take the cropped part from mask and literally just superimpose it. See these workflows for examples. There is a ton of misinfo in these comments. With the comfy I can make the flow. Since then, I've implemented several feature requests (thanks for raising … I have a ComfyUI inpaint workflow set up based on SDXL, but it seems to go for maximum deviation from the source image. Not sure if they come with it or not, but they go in /models/upscale_models. Save the new image. A somewhat decent inpainting workflow in comfyui can be a pain in the ass to make. So far I am doing it using the node "set latent noise mask" My biggest problem is the resolution of the image, if it is too small the mask will also be too small and the inpaint result will be poor. 4. i wanted to inpaint in comfy but all I could find was simple workflow when you can't change denoise. yeah ps will work fine, just cut out the image to transparent where you want to inpaint and load it as a separate image as mask. Action Movies & Series; Animated Movies & Series; Comedy Movies & Series; Crime, Mystery, & Thriller Movies & Series; Documentary Movies & Series; Drama Movies & Series Inpaint prompting isn't really unique/different. Note that if force_inpaint is turned off, inpainting might not occur due to the guide_size. The tool attempts to detail every face, which significantly slows down the process and compromises the quality of the results. But basically if you are doing manual inpainting make sure that the sampler producing your inpainting image is set to fixed that way it does inpainting on the same image you use for masking. In addition to a whole image inpainting and mask only inpainting, I also have workflows that upscale the masked region to do an inpaint and then downscale it back to the original resolution when pasting it back in. 9 and ran it through ComfyUI. io/ComfyUI_examples/inpaint/? In those example, the only area that's inpainted is the masked section. You do a manual mask via Mask Editor, then it will feed into a ksampler and inpaint the masked area. Being the control freak that I am, I took the base refiner image into Automatic111 and inpainted the eyes and lips. Uh, your seed is set to random on the first sampler. The main advantages these nodes offer are: They make it much faster to inpaint than when sampling the whole image. (I think I haven't used A1111 in a while. 6), and then you can run it through another sampler if you want to try and get more detailer. The Inpaint Crop and Stitch nodes can be downloaded using ComfyUI-Manager, just look for "Inpaint-CropAndStitch". Then what I did is to connect the conditioning of the ControlNet (positive and negative) into a conditioning combine node - I'm combining the positive prompt of the inpaint mask and the positive prompt of the depth mask into one positive. Hi folks, This is a follow up to the nodes I published a few days ago. Inpaint whole picture. However, I'm having a really hard time with outpainting scenarios. A lot of people are just discovering this technology, and want to show off what they created. The only thing that kind of work was sequencing several inpaintings, starting from generating a background, then inpaint each character in a specific region defined by a mask. Belittling their efforts will get you banned. Might get lucky with this. I just recorded this video tutorial that explains, in just ten minutes, how to do very fast inpainting only on masked areas in ComfyUI. It took me hours to get one I'm more or less happy with, where I feather the mask ( feather nodes usually don't work how I want to, so I use mask2image, blur the image, then image2mask ), 'only masked area' where it also apply to the controlnet ( applying it to the controlnet was probably the worst part ), and I switched to Comfy completely some time ago and while I love how quick and flexible it is, I can't really deal with inpainting. (Copy paste layer on top). hey hey, so the main issue may be the prompt you are sending the sampler, your prompt is only applying to the masked area. Add a Comment. Also how do you use inpaint with only masked option to fix chars faces etc like you could do in stable diffusion. Yeah pixel padding is only relevant when you inpaint Masked Only but it can have a big impact on results. Thanks! EDIT: SOLVED; Using Masquerade Nodes, I applied a "Cut by Mask" node to my masked image along with a "Convert Mask to Image" node. but mine do include workflows for the most part in the video description. [6]. Setting the crop_factor to 1 considers only the masked area for inpainting, while increasing the crop_factor incorporates context relative to the mask for inpainting. Welcome to the unofficial ComfyUI subreddit. Outline Mask: Unfortunately, it doesn't work well because apparently you can't just inpaint a mask; by default, you also end up painting the area around it, so the subject still loses detail IPAdapter: If you have to regenerate the subject or the background from scratch, it invariably loses too much likeness Still experimenting with it though. render, illustration, painting, drawing", ADetailer denoising strength: 0. . This speeds up inpainting by a lot and enables making corrections in large images with no editing. Doing the equivalent of Inpaint Masked Area Only was far more challenging. I already tried it and this doesnt seems to work. Inpaint only masked means the masked area gets the entire 1024 x 1024 worth of pixels and comes out super sharp, where as inpaint whole picture means it just turned my 2K picture into a 1024 x 1024 square with the The area you inpaint gets rendered in the same resolution as your starting image. On the other hand, if the image is too large, the renders will take forever The inpaint_only +Lama ControlNet in A1111 produces some amazing results. Usually, or almost always I like to inpaint the face , or depending on the image I am making, I know what I want to inpaint, there is always something that has high probability of wanting to get inpainted, so I do it automatically by using grounding dino segment anything and have it ready in the workflow (which is a workflow specified to the picture I am making) and feed it into impact pack Remove all from prompt except "female hand" and activate all of my negative "bad hands" embeddings. If I increase the start_at_step, then the output doesn't stay close to the original image; the output looks like the original image with the mask drawn over it. I really like how you were able to inpaint only the masked area in a1111 in much higher resolution than the image and then resize it automatically letting me add much more detail without latent upscaling the whole image. If you want to emulate other inpainting methods where the inpainted area is not blank but uses the original image then use the "latent noise mask" instead of inpaint vae which seems specifically geared towards inpainting models and outpainting stuff. When finished, press 'Save to Node'. I'm using the 1. My problem is: my process is like that > load img > mask > inpaint > save img > load img > mask > inpaint In automatic1111 there was send to inpaint that's avalaible for ComfyUI?? i can't save and load and start over each time is frustrating 😅👼 I'm trying to use face detailer and it asks me to connect something to 'force inpaint' and it doesn't render. When inpainting, you can raise the resolution higher than the original image, and the results are more detailed. its the kind of thing thats a bit fiddly to use so using someone elses workflow might be of limited use to you. try putting like 'legs, armored' or somthing similar and running it at 0. I figured I should be able to clear the mask by transforming the image to the latent space and then back to pixel space (see Welcome to the unofficial ComfyUI subreddit. I'm looking for a way to do a "Only masked" Inpainting like in Auto1111 in order to retouch skin on some "real" pictures while preserving quality. I tried to crop my image based on the inpaint mask using masquerade node kit, but when pasted back there is an offset and the box shape appears. Hello. However, due to the more stringent requirements, while it can generate the intended images, it should be used carefully as conflicts between the interpretation of the AI model and ControlNet's enforcement can lead to a degradation in quality. Aug 22, 2023 · inpaintの処理をWhole picture(画像全体に合わせて行う)か、Only masked(マスクをかけた部分だけで行う)かを選べます。 Only maskedを使用する場合は、次に設定する「Only masked padding, pixels」も調整しないと画像が崩れてしまうことがあります。 Another trick I haven't seen mentioned, that I personally use. thanks!. Or you could use a photoeditor like GIMP (free), photoshop, photopea and make a rough fix of the fingers and then do an Img2Img in comfyui at low denoise (0. 5-1. I've tried to make my own workflow, by chaining a conditioning coming from controlnet and plug it into and masked conditioning, but I got bad results so far. Hey, I need help with masking and inpainting in comfyui, I’m relatively new to it. Sketch tab, actually draw the fingers manually, then mask, inpaint and hit generate. No matter what I do (feathering, mask fill, mask blur), I cannot get rid of the thin boundary between the original image and the outpainted area. (custom node) Welcome to the unofficial ComfyUI subreddit. Maybe inpaints+scetches, or inpaints with a control net for some inpaint steps. Hi, is there an analogous workflow/custom nodes for WebUI's "Masked Only" inpainting option in ComfyUI? I am trying to experiment with Animatediff + inpainting but inpainting in ComfyUI always generates on a subset of pixels on my original image so the inpainted region always ends up low quality. Impact packs detailer is pretty good. Main thing is if pixel padding is set too low then it doesn't have much context of what's around the masked area and you can end up with results that don't blend with the rest of the image. I've been able to recreate some of the inpaint area behavior but it doesn't cut the masked region so it takes forever bc it works on full resolution image. Is there any way to get the same process that in Automatic (inpaint only masked, at fixed resolution)? In fact, there's a lot of inpainting stuff you can do with comfyui that you can't do with automatic1111. If your image is in pixel world (as it is in your workflow), you should only use the former, if in latent land, only the latter. I only get image with mask as output. Set your settings for resolution as usual I just published these two nodes that crop before impainting and re-stitch after impainting while leaving unmasked areas unaltered, similar to A1111's inpaint mask only. Inpainting a cat with the v2 inpainting model: Inpainting a woman with the v2 inpainting model: It also works with non inpainting models. then it takes the mask from adetailer and goes 5X zoom and creates an automatic inpaint at pretty high resolution of the image and lets you pick whatever models/loras you want then runs though another Ultimate SD upscaler. In words: Take the painted mask, crop a slightly bigger square image, inpaint the masked part of this cropped image, paste the inpainted masked part back to the crop, paste this result in the original picture. So far this includes 4 custom nodes for ComfyUI that can perform various masking functions like blur, shrink, grow, and mask from prompt. I managed to handle the whole selection and masking process, but it looks like it doesn't do the "Only mask" Inpainting at a given resolution, but more like the equivalent of a masked Inpainting at We would like to show you a description here but the site won’t allow us. It will detect the resolution of the masked area, and crop out an area that is [Masked Pixels]*Crop factor. And for every area I need to replace promt, mask, controlnet, make a try, if something going wrong make step back (and replace all back), and, if my idea is relatively complex, it will really become annoying process. com For "only masked," using the Impact Pack's detailer simplifies the process. mask aeria - inpaint with low denoise. Nobody's responded to this post yet. Inpaint Only Masked? Is there an equivalent workflow in Comfy to this A1111 feature? Right now it's the only reason I keep A1111 installed. Rank by size. Is there anything similar available in ComfyUI? I'm specifically looking for an outpainting workflow that can match the existing style and subject matter of the base image similar to what LaMa is capable of. It enables setting the right amount of context from the image for the prompt to be more accurately represented in the generated picture. The problem I have is that the mask seems to "stick" after the first inpaint. A crop factor of 1 results in Because the prompt is plural eyes not eye, the mask is on 1 eye from your screen capture. 4, ADetailer inpaint only masked: True Whereas in A1111, I remember the controlnet inpaint_only+lama only focus on the outpainted area (the black box) while using the original image as a reference. Is this not just the standard inpainting workflow you can access here: https://comfyanonymous. Newcomers should familiarize themselves with easier to understand workflows, as it can be somewhat complex to understand a workflow with so many nodes in detail, despite the attempt at a clear structure. r/StableDiffusion. As long as Photoshop doesn't have the capability to directly edit latent variables, it's not possible. I tried blend image but that was a mess. The image that I'm using was previously generated by inpaint but it's not connected to anything anymore. 5 Welcome to the unofficial ComfyUI subreddit. I've made an inpaint workflow that works (ahah) . Easy to do in photoshop. 3-0. However, if you only want to make very local modifications through Photoshop, you can apply a mask to the specific area and encode it, then blend it with the existing latent to prevent quality degradation in the rest of the image. It's not necessary, but can be useful. I think you need an extra step to somehow mask the black box area so controlnet only focus the mask instead of the entire picture. The following images can be loaded in ComfyUI to get the full workflow. i think, its hard to tell what you think is wrong. github. I'm utilizing the Detailer (SEGS) from the ComfyUI-Impact-Pack and am encountering a challenge in crowded scenes. Aug 5, 2023 · While 'Set Latent Noise Mask' updates only the masked area, it takes a long time to process large images because it considers the entire image area. A few Image Resize nodes in the mix. I tried it in combination with inpaint (using the existing image as "prompt"), and it shows some great results! This is the input (as example using a photo from the ControlNet discussion post) with large mask: Base image with masked area. I can't inpaint, whenever I try to use it I just get the mask blurred out like in the picture. ControlNet, on the other hand, conveys it in the form of images. 3) We push Inpaint selection in the Photopea extension 4) Now we are in Inpaint upload, select Inpaint not masked, latent nothing (latent noise and fill also work well), enable controlnet and select inpaint (by default it will appear inpaint_only and the model selected) and ControlNet is more important. lowering denoise just creates gray image. I added the settings, but I've tried every combination and the result is the same. ) This makes the image larger but also makes the inpainting more detailed. Posted in r/comfyui by u/thebestplanetispluto • 2 points and 31 comments Welcome to the unofficial ComfyUI subreddit. I want to inaint in full res like in A1111. The "Inpaint Segments" node in the Comfy I2I node pack was key to the solution for me (this has the inpaint frame size and padding and such). 7 using set latent noise mask. Release: AP Workflow 8. I've searched online but I don't see anyone having this issue so I'm hoping is some silly thing that I'm too stupid to see. Feel like theres prob an easier way but this is all I could figure out. To open ComfyShop, simply right click on any image node that outputs an image and mask and you will see the ComfyShop option much in the same way you would see MaskEditor. I had one but I lost itand cant find it. Be the first to comment. I use nodes from Comfyui-Impact-Pack to automatically segment image, detect hands, create masks and inpaint. 0 Inpaint only masked. Right now it replaces the entire mask with completely new pixels. A transparent PNG in the original size with only the newly inpainted part will be generated. Generate. The "Cut by Mask" and "Paste by Mask" nodes in the Masquerade node pack were also super helpful. Get something to drink. I want to inpaint at 512p (for SD1. You can generate the mask by right-clicking on the load image and manually adding your mask. When using the Impact Pack's detailer, you can mask the area to inpaint and use MaskToSEGS with DetailerForEach to crop only the masked area and the surrounding area specified by crop_factor for inpainting. Current features of ComfyShop include: I posted a workflow that pretty much does that(you can skip the VAE decode and switch out it's image composite masked for latent composite masked in the final step, to keep it all in latent) a little bit ago, though the use case is fairly different so I'm not sure how much you'd need to modify it to incorporate it into yours. May 9, 2023 · "VAE Encode for inpainting" should be used with denoise of 100%, it's for true inpainting and is best used with inpaint models but will work with all models. It works great with an inpaint mask. From my limited knowledge, you could try to mask the hands and inpaint after (will either take longer or you'll get lucky). 0 denoising, but set latent denoising can use the original background image because it just masks with noise instead of empty latent. Link: Tutorial: Inpainting only on masked area in ComfyUI. Please keep posted images SFW. Load the upscaled image to the workflow, use ComfyShop to draw a mask and inpaint. There is only one thing wrong with your workflow: using both VAE Encode (for Inpainting) and Set Latent Noise Mask. Plug the VAE Encode latent output directly in the KSampler. woiwcoe buigoj wvjb ksvhymp gjcjugh srjcw tfc erla hflfmu gmigmj